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Halt Undead
This spell renders as many as three Undead creatures immobile. A nonintelligent Undead Creature gets no saving throw; an intelligent Undead Creature does. If the spell is successful, it renders the Undead Creature immobile for the Duration of the spell (paralyzed and frozen in place, it is aware but cannot take any actions, even speech). The effect is broken if the halted creatures are attacked or take Damage.
Attributes
Casting Time
1 standard action
Components
V, S, M (a pinch of sulfur and powdered garlic)
Duration
1 round/level
Level
Sorcerer/wizard 3
Range
Medium (100 ft. + 10 ft./level)
Saving Throw
Will negates (see text)
School
Necromancy
Spell Resistance
Yes
Target
Up to three undead creatures, no two of which can be more than 30 ft. apart
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